

Because of the required investment, buying without a little pre-planning can be risky, so here's a brief guide to Skyrim's best houses to buy. Of course, just like looking for a home in real life, players need to weigh the pros and cons of each Skyrim house, including price, location, and amenities. While it's nice to simply have somewhere to call home between Skyrim's many quests, there are practical benefits to each location, such as storage space, crafting materials, and more. Related: Skyrim: All Pros & Cons Of Joining The College Of Winterhold

Among players' many options are getting married and adopting children, so it only makes sense they can buy a home in Skyrim, too. Plus of course you can get four non-customizable 'homes' for being head of the Thieves Guild, Listener of the Darkbrotherhood, Archmage of the College of Winterhold and Harbinger of the Companions. The Dragonborn DLC adds another pre-built house you can buy in Raven Rock on Solstheim. Skyrim heavily emphasizes player freedom, letting the Dragonborn protagonist engage in many different questlines and activities - or even simply wander off into the wilderness to explore. Which makes Winterhold the only hold you cannot have a house in. The best houses in Skyrim, however, are worth the high price to buy them. Before a fairly typical boss fight with Miraak you'll have to repeatedly visit a plane of Oblivion called Apocrypha, and while it looks impressive – as if HR Giger took a flamethrower to a bookshop – it isn't much fun to be in, featuring repetitive fights with the same two demons and lengthy searches for switches that open gates.Buying a house is stressful, even in the virtual world of The Elder Scrolls V: Skyrim. Including DLC, the game has six pre-built houses and three plots of land for customizable homesteads, and most of them are quite expensive. This Skyrim expansion takes place on the frostbitten island of Solstheim in Morrowind, where a series of mysterious shrines and brainwashed acolytes hint at the reawakening of the original Dragonborn, Miraak, who is unhappy to find an off-brand imposter running around slurping up dragon souls. "While Apocrypha looks impressive – as if HR Giger took a flamethrower to a bookshop – it isn't much fun to be in." So, that sucks, but luckily there are other rewards that make Dragonborn worth your time and money. You can't steer the beast or land wherever you want, and while you can direct your dragon to attack enemies, you probably know by now that dragons aren't that good at killing things, and you might as well dismount and do it yourself. Let's get this out of the way: you're going to find the dragon riding in Dragonborn disappointing.
